
Gimme more Cynos
Science and Trade Institute Caldari State
107
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Posted - 2014.01.04 13:36:00 -
[1] - Quote
Dirk Massive wrote:Khadrea Shakor wrote:Dirk Massive wrote:When I posted at the beginning of this thread how easy doing these missions have been in my new Kronos, I think I might have spoken too soon. Since then I have had a couple sort of close calls in it. Which just goes to prove, if your head gets too big, and you get careless, it don't matter what ship you have. You can lose it if your not careful. Any specifics? For example I MJD'd into the middle of the Battleship spawn (Blood Riders) in the last pocket of Dread Pirate Scarlet just to see how much beating the bastioned Kronos with 74.5/70.9/75.1/54 damage profile can take. Spawn after spawn, armor down to ~35% and back up to ~90% with a single rep cycle and with the DPS over 1600 with 11km optimal it was a massacre. The Kronos became a monster. I have yet to try the Vargur and the Paladin with the Bastion Module, but I was not really impressed with the performance of the TorpGolem. I can't come up with too many details. The one which does come to mind is (random mission) might even have been When Worlds Collide the other day, I had MWD into a collidable object of some sort, think it was a asteroid with a station or mining outpost or something like that on it, and I began taking much more damage than I cared to take. Went to warp out of there as I was getting about to go into structure, and my ship had gotten sort of stuck there, not able to warp because it couldn't align and get out of there due to something in the mission being in its way. Finally I managed to get out of dodge, but I was in flames, and was a little too close to going boom in that expensive Kronos than I cared to be. That's sort of what I went in an earlier comment here in this thread about getting cocky, and careless. You start to get this feeling your almost playing in godmode flying one of these Marauders, and thats your worse enemy. Thats when you'll slip up make a stupid mistake, and find yourself in a pod if you're not careful.
That only happens if you don't know what your ship can handle, and what not. That's why I take my Golem to it's limits on purpose.
Personally, I'm running a lazy mode perma-tank (medium SB), which tanks roughly 650 dps in bastion (which is way more overtanked than I would admit :D). However, triggering the respawn in the assault to early gave me a hard time (it burned my SB in the process, but the golem survived it..).
The worst thing you can have if poop hits the fan is panic. Harden yourself against panic by forcing heavy situations.
I allways did that with my ships. I remember that my CNR got crippled by TD's in advantageous catastrophe to the point where I could barely lock the TD frigates, while having a dozen (? - not sure how many exactly) battleships pounding on me. It was a tough call, but it helped me learning what my ship can deal with.
It was also fun to see it warping out of WWC (sansha-side) with 10% left in structure, after agressing all groups at once. That "is that scram-frigg going to die before I go pop" moment felt like it 's lasting forever.
TLDR: Try to reach the ships limits in somehow controlled situations (like: trigger respawns early on purpose), and you will have it easier if you're really at risk of losing it.
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